Logistics and supply chain training model through gamification
Abstract
Interactive learning models in higher education have a number of advantages, helping to maintain students' interest in the discipline being studied. Engaging students in the learning process has become increasingly important since the Covid-19 pandemic. The concept of gamification in logistics education is not new, but is increasingly gaining popularity. This paper presents a model for learning logistics and supply chains through gamification and describes the benefits of using gamification to increase student engagement and activity.
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